Traders & Camels 1 (Mixed)

This Traders & Camels map was designed so that you could play Traders & Barbarians with The Caravans. It should be played with the Traders & Camels Scenario. To play this setup with other scenarios, you can change the Glassworks, Castle, Quarry, and Oasis to something else. It is best if all players have played with both Traders & Barbarians and The Caravans before.

Additional Notes
The Light Green and Dark Green Hexes mark the Glassworks, Castle, and Quarry (The Castle and Quarry are both Light green, and it does not matter which is which). The '2' and '12' number tokens are placed on the same Hex.

Variations
Instead of placing the barbarians as stated on the page for the scenario, you may place them in any 3-way symmetrical manner.

Compatibilities
This Traders & Camels map is compatible with Harbormaster and most house rules not related to Desert Hexes or The Longest Road Card, but it can only be played with the Traders & Camels Scenario unless you change the Glassworks, Castle, Quarry, and Oasis to something else.

Poll
Have you played with this setup? How much do you like it? Have not played with it, no need to Have not played with it yet, but would like to Hated it Disliked it "Meh" Liked it Loved it This page is redundant, and it repeats itself. It says the same thing twice.